Important Update:

- FunctionCore
  - So not set Function JSON "config" param to empty object by default
  - Change TChannelLink to reference Channel direct
  - Add Input/Output to TChannelLink
    - Replace LinkChannel() Bidirectional param with Input/Output param
    - Update JSON config as well
  - Implement Channel "Ready" state and events
    - Remove Input/OutputEnabled parameters and related methods
    - Remove from JSON config as well
    - Update AddChannel() method accordingly
  - Add Ref param to struct TChannel
- SelectableCore:
  - Convert inline ChangeState() to non-inline method
  - Move ChangeState() to last step in open/close methods
  - Add Channels in Not Ready state
  - Change Channel state when Handle state changed
- DeviceCore:
  - Add Channels in Ready state
- FileCore:
  - Add Channel in Not Ready state
This commit is contained in:
Charl Wentzel
2019-06-05 19:13:04 +02:00
parent fa6825b72a
commit 08fce64629
7 changed files with 202 additions and 154 deletions

View File

@@ -30,10 +30,7 @@ struct SChannel
char * Name = NULL;
char * Ref = NULL;
TChannelLink * FirstLink = NULL; // List of channels from which input can be received
bool InputEnabled = NULL; // Can Channel receive input
bool OutputEnabled = NULL; // Can channel receive output
TChannelLink * FirstLink = NULL; // List of channels linked for input/output
bool Ready = false; // Channel ready to receive input
@@ -44,8 +41,10 @@ struct SChannel
struct SChannelLink
{
CFunctionCore * Function = NULL;
char * Name = NULL;
char * Ref = NULL;
TChannel * Channel = NULL;
bool Input = false;
bool Output = false;
SChannelLink * Next = NULL;
};
@@ -84,6 +83,13 @@ protected:
Channel = Channel->Next;
return Channel;
}
inline TChannelLink * GetLinkChannel( TChannel * Channel, const char * LinkRef ) {
if (!Channel || !LinkRef ) return NULL;
SChannelLink * LinkChannel = Channel->FirstLink;
while (LinkChannel && strcmp( LinkRef, LinkChannel->Channel->Ref ))
LinkChannel = LinkChannel->Next;
return LinkChannel;
}
// Data Input/Output
virtual int Output( const TChannel * Channel, const char * TargetRef, const bool SourceRef, const char * Data, int Len, int OutputFormat = loNone );
@@ -106,34 +112,17 @@ public:
inline const char * GetType() { return Type; };
// Manage Channels
virtual TChannel * AddChannel( const char * ChannelName, const bool pInputEnable = true, const bool pOutputEnabled = true );
inline bool SetChannelOutEnable( const char * ChannelName, const bool pOutputEnable ) {
TChannel * Channel = GetChannel( ChannelName );
if (!Channel) return false;
Channel->OutputEnabled = pOutputEnable;
return true;
}
inline bool SetChannelInEnable( const char * ChannelName, const bool pInputEnable ) {
TChannel * Channel = GetChannel( ChannelName );
if (!Channel) return false;
Channel->InputEnabled = pInputEnable;
return true;
}
inline bool isInputEnabled( const char * ChannelName ) {
TChannel * Channel = GetChannel( ChannelName );
return ((Channel)? Channel->InputEnabled : false);
}
inline bool isOutputEnabled( const char * ChannelName ) {
TChannel * Channel = GetChannel( ChannelName );
return ((Channel)? Channel->OutputEnabled : false);
}
virtual TChannel * AddChannel( const char * ChannelName, const bool Ready );
virtual bool SetChannelState( TChannel * Channel, const bool Ready );
virtual bool ChannelStateEvent( TChannel * Channel, const char * SourceRef, const bool Ready );
// Pushing Data Output -> Input
virtual int Output( const char * ChannelName, const char * TargetRef, const bool SourceRef, const char * Data, int Len = -1 );
virtual int Input( const char * ChannelName, const char * SourceRef, const char * Data, int Len = -1 );
// Automated Data Input/Output
virtual bool LinkChannel( const char * ChannelName, const char * LinkFunctionName, const char * LinkChannelName, bool Bidirectional );
virtual bool LinkChannel( const char * ChannelName, const char * LinkFunctionName, const char * LinkChannelName, bool Input, bool Output );
virtual bool Process() = 0;
friend class CApplication;