Important Update:

- ItemBufferCore:
  - New Class for storing items in a FIFO style buffer
- FunctionCore:
  - Implemented pulled input:
    - Function creates static output: StoredOutput & StoredOutputLen
    - Other Function pulls static output from input linked functions
- FunctionCore-ChannelBuffer:
  - Tried to create a processing buffer
  - Abandoned for now
This commit is contained in:
Charl Wentzel
2017-07-24 16:33:01 +02:00
parent 2f81d1fbbe
commit 3e0ff00dbe
6 changed files with 592 additions and 15 deletions

View File

@@ -0,0 +1,222 @@
/*
* FunctionCore.h
*
* Created on: 18 May 2016
* Author: wentzelc
*/
#ifndef REDACORE_FUNCTIONCORE_H_
#define REDACORE_FUNCTIONCORE_H_
// Standard C/C++ Libraries
/* none */
// redA Libraries
#include "LogCore.h"
#include "DataTreeCore.h"
#include "CharBufferCore.h"
#include "ItemBufferCore.h"
//---------------------------------------------------------------------------
// Preview
typedef struct SChannel TChannel;
typedef struct SChannelLink TChannelLink;
typedef struct SProcessBuffer TProcessBuffer;
typedef struct SProcessItem TProcessItem;
class CFunctionCore;
//---------------------------------------------------------------------------
struct SChannel
{
char * Name;
TChannelLink * FirstInput;
TChannelLink * FirstOutput;
bool InputEnabled;
bool OutputEnabled;
TProcessBuffer * InputBuffer;
TChannel * Next;
};
//---------------------------------------------------------------------------
struct SChannelLink
{
CFunctionCore * Function;
char * Name;
SChannelLink * Next;
};
//---------------------------------------------------------------------------
struct SProcessBuffer
{
// Process buffer
char * Name; // Name of buffer;
CItemBufferCore Buffer; // Message buffer
unsigned long LastRefNo; // Last RefNo for item
// Input parameters
bool PassthroughCallback; // Send Callback once processed message has been passed on, else once processed
// Output parameters
TChannel * OutputChannel; // Channel to which to pass buffer output
bool OutputCallback; // Expect callback on output?
TProcessBuffer * Next; // Next buffer in list
};
//---------------------------------------------------------------------------
struct SProcessItem
{
// Input Parameters
TChannel * SourceChannel;
char * SourceRef;
bool SourceCallback;
// Processing Parameters
bool Processed;
bool Completed;
// Output Parameters
timeval CallbackTimer;
TChannelLink FirstOutput;
// Input Data
void * DataIn;
int DataInLen;
// Output Data
void * DataOut;
int DateOutLen;
};
//---------------------------------------------------------------------------
class CFunctionCore
{
protected:
// Function Definition
char * Name;
char * Type;
// Configuration
CDataTree * DataTree;
TDataMember * ConfigMember;
TDataMember * LinkConfigMember;
// Channels
TChannel * FirstChannel;
// Processing Queues
TProcessBuffer * FirstProcessBuffer;
// Logging
CLogCore * Log;
EDebugLevel LogLevel;
int LogOutput;
// Stored Output
char * StoredOutput;
int StoredOutputLen;
// Manage Channel
inline TChannel * GetChannel( const char * Name ) {
if (!Name) return NULL;
TChannel * Channel = FirstChannel;
while (Channel && strcmp( Name, Channel->Name ))
Channel = Channel->Next;
return Channel;
}
// Load configuration
virtual bool LoadConfigData();
virtual bool LoadChannelLinkData();
// Data Input/Output
virtual int Output( const TChannel * Channel, const char * Data, int Len );
virtual bool PullInput( TChannel * Channel );
// Processing Queue
TProcessItem * CreateProcessItem();
public:
// Life cycle
CFunctionCore( const char * pName, const char * Type );
virtual ~CFunctionCore();
// Load Configuration
virtual bool Init();
bool InitConfig( const char * pConfigPath );
bool InitConfig( TDataMember * pConfigMember );
bool InitChannelLinks( const char * pLinkConfigPath );
bool InitChannelLinks( TDataMember *pLinkConfigMember );
// Set Parameters Manually
bool SetLogParam( EDebugLevel pDebugLevel, int pOutputDisplay );
bool SetLogLevel( EDebugLevel pDebugLevel );
// Miscellaneous
inline const char * GetName() { return Name; };
inline const char * GetType() { return Type; };
// Manage Channels
virtual TChannel * AddChannel( const char * ChannelName, const bool pInputEnable = true, const bool pOutputEnabled = true );
inline bool SetChannelOutEnable( const char * ChannelName, const bool pOutputEnable ) {
TChannel * Channel = GetChannel( ChannelName );
if (!Channel) return false;
Channel->OutputEnabled = pOutputEnable;
return true;
}
inline bool SetChannelInEnable( const char * ChannelName, const bool pInputEnable ) {
TChannel * Channel = GetChannel( ChannelName );
if (!Channel) return false;
Channel->InputEnabled = pInputEnable;
return true;
}
inline bool isInputEnabled( const char * ChannelName ) {
TChannel * Channel = GetChannel( ChannelName );
return ((Channel)? Channel->InputEnabled : false);
}
inline bool isOutputEnabled( const char * ChannelName ) {
TChannel * Channel = GetChannel( ChannelName );
return ((Channel)? Channel->OutputEnabled : false);
}
// Pushing Data Output -> Input
virtual int Output( const char * ChannelName, const char * Data, int Len = -1 );
virtual int Input( const char * ChannelName, const char * Data, int Len = -1 );
// Pulling Data Input <- Output
virtual bool PullInput( const char * ChannelName );
virtual bool PullOutput( const char * ChannelName, char ** Data, int * Len = NULL );
// Manages Process Buffers
TProcessBuffer * CreateProcessBuffer( const char * Name );
TProcessBuffer * GetProcessBuffer( const char * Name );
TProcessItem * CreateProcessItem( const char * BufferName );
TProcessItem * GetProcessItem( const char BufferName, const int Ref );
bool DestroyProcessItem( const char * BufferName, const int Ref );
// Queued Output
virtual bool OutputMessage( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo, bool Callback, const char * Data, int Len = -1 );
virtual bool OutputMessageCallback( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo, const bool Success, const char * Error );
virtual bool InputMessage( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo, bool Callback, const char * Data, int Len = -1 );
virtual bool InputMessageCancel( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo );
// Automated Data Input/Output
virtual bool LinkInputChannel( const char * ChannelName, const char * OutFunctionName, const char * OutChannelName, bool Bidirectional );
virtual bool LinkOutputChannel( const char * ChannelName, const char * InFunctionName, const char * InChannelName, bool Bidirectional );
virtual bool Process() = 0;
};
//---------------------------------------------------------------------------
#endif /* REDACORE_FUNCTIONCORE_H_ */