Important Update:
- ItemBufferCore:
- New Class for storing items in a FIFO style buffer
- FunctionCore:
- Implemented pulled input:
- Function creates static output: StoredOutput & StoredOutputLen
- Other Function pulls static output from input linked functions
- FunctionCore-ChannelBuffer:
- Tried to create a processing buffer
- Abandoned for now
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FunctionCore-ChannelBuffer.h
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FunctionCore-ChannelBuffer.h
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/*
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* FunctionCore.h
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*
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* Created on: 18 May 2016
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* Author: wentzelc
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*/
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#ifndef REDACORE_FUNCTIONCORE_H_
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#define REDACORE_FUNCTIONCORE_H_
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// Standard C/C++ Libraries
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/* none */
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// redA Libraries
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#include "LogCore.h"
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#include "DataTreeCore.h"
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#include "CharBufferCore.h"
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#include "ItemBufferCore.h"
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//---------------------------------------------------------------------------
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// Preview
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typedef struct SChannel TChannel;
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typedef struct SChannelLink TChannelLink;
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typedef struct SProcessBuffer TProcessBuffer;
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typedef struct SProcessItem TProcessItem;
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class CFunctionCore;
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//---------------------------------------------------------------------------
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struct SChannel
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{
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char * Name;
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TChannelLink * FirstInput;
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TChannelLink * FirstOutput;
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bool InputEnabled;
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bool OutputEnabled;
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TProcessBuffer * InputBuffer;
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TChannel * Next;
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};
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//---------------------------------------------------------------------------
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struct SChannelLink
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{
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CFunctionCore * Function;
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char * Name;
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SChannelLink * Next;
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};
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//---------------------------------------------------------------------------
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struct SProcessBuffer
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{
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// Process buffer
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char * Name; // Name of buffer;
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CItemBufferCore Buffer; // Message buffer
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unsigned long LastRefNo; // Last RefNo for item
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// Input parameters
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bool PassthroughCallback; // Send Callback once processed message has been passed on, else once processed
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// Output parameters
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TChannel * OutputChannel; // Channel to which to pass buffer output
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bool OutputCallback; // Expect callback on output?
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TProcessBuffer * Next; // Next buffer in list
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};
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//---------------------------------------------------------------------------
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struct SProcessItem
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{
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// Input Parameters
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TChannel * SourceChannel;
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char * SourceRef;
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bool SourceCallback;
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// Processing Parameters
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bool Processed;
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bool Completed;
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// Output Parameters
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timeval CallbackTimer;
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TChannelLink FirstOutput;
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// Input Data
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void * DataIn;
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int DataInLen;
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// Output Data
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void * DataOut;
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int DateOutLen;
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};
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//---------------------------------------------------------------------------
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class CFunctionCore
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{
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protected:
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// Function Definition
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char * Name;
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char * Type;
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// Configuration
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CDataTree * DataTree;
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TDataMember * ConfigMember;
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TDataMember * LinkConfigMember;
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// Channels
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TChannel * FirstChannel;
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// Processing Queues
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TProcessBuffer * FirstProcessBuffer;
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// Logging
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CLogCore * Log;
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EDebugLevel LogLevel;
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int LogOutput;
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// Stored Output
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char * StoredOutput;
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int StoredOutputLen;
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// Manage Channel
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inline TChannel * GetChannel( const char * Name ) {
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if (!Name) return NULL;
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TChannel * Channel = FirstChannel;
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while (Channel && strcmp( Name, Channel->Name ))
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Channel = Channel->Next;
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return Channel;
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}
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// Load configuration
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virtual bool LoadConfigData();
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virtual bool LoadChannelLinkData();
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// Data Input/Output
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virtual int Output( const TChannel * Channel, const char * Data, int Len );
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virtual bool PullInput( TChannel * Channel );
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// Processing Queue
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TProcessItem * CreateProcessItem();
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public:
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// Life cycle
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CFunctionCore( const char * pName, const char * Type );
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virtual ~CFunctionCore();
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// Load Configuration
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virtual bool Init();
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bool InitConfig( const char * pConfigPath );
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bool InitConfig( TDataMember * pConfigMember );
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bool InitChannelLinks( const char * pLinkConfigPath );
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bool InitChannelLinks( TDataMember *pLinkConfigMember );
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// Set Parameters Manually
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bool SetLogParam( EDebugLevel pDebugLevel, int pOutputDisplay );
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bool SetLogLevel( EDebugLevel pDebugLevel );
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// Miscellaneous
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inline const char * GetName() { return Name; };
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inline const char * GetType() { return Type; };
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// Manage Channels
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virtual TChannel * AddChannel( const char * ChannelName, const bool pInputEnable = true, const bool pOutputEnabled = true );
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inline bool SetChannelOutEnable( const char * ChannelName, const bool pOutputEnable ) {
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TChannel * Channel = GetChannel( ChannelName );
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if (!Channel) return false;
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Channel->OutputEnabled = pOutputEnable;
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return true;
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}
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inline bool SetChannelInEnable( const char * ChannelName, const bool pInputEnable ) {
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TChannel * Channel = GetChannel( ChannelName );
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if (!Channel) return false;
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Channel->InputEnabled = pInputEnable;
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return true;
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}
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inline bool isInputEnabled( const char * ChannelName ) {
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TChannel * Channel = GetChannel( ChannelName );
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return ((Channel)? Channel->InputEnabled : false);
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}
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inline bool isOutputEnabled( const char * ChannelName ) {
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TChannel * Channel = GetChannel( ChannelName );
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return ((Channel)? Channel->OutputEnabled : false);
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}
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// Pushing Data Output -> Input
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virtual int Output( const char * ChannelName, const char * Data, int Len = -1 );
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virtual int Input( const char * ChannelName, const char * Data, int Len = -1 );
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// Pulling Data Input <- Output
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virtual bool PullInput( const char * ChannelName );
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virtual bool PullOutput( const char * ChannelName, char ** Data, int * Len = NULL );
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// Manages Process Buffers
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TProcessBuffer * CreateProcessBuffer( const char * Name );
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TProcessBuffer * GetProcessBuffer( const char * Name );
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TProcessItem * CreateProcessItem( const char * BufferName );
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TProcessItem * GetProcessItem( const char BufferName, const int Ref );
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bool DestroyProcessItem( const char * BufferName, const int Ref );
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// Queued Output
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virtual bool OutputMessage( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo, bool Callback, const char * Data, int Len = -1 );
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virtual bool OutputMessageCallback( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo, const bool Success, const char * Error );
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virtual bool InputMessage( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo, bool Callback, const char * Data, int Len = -1 );
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virtual bool InputMessageCancel( TChannel * SourceChannel, const char * TargetChannelName, const int RefNo );
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// Automated Data Input/Output
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virtual bool LinkInputChannel( const char * ChannelName, const char * OutFunctionName, const char * OutChannelName, bool Bidirectional );
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virtual bool LinkOutputChannel( const char * ChannelName, const char * InFunctionName, const char * InChannelName, bool Bidirectional );
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virtual bool Process() = 0;
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};
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//---------------------------------------------------------------------------
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#endif /* REDACORE_FUNCTIONCORE_H_ */
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