Major Update:
- Implement consistent Function addition to application
- Use TYPE_XXX constants to declare function type
- Use NewXXXX() methods to call constructor correctly
- Add FunctionType list (with constructor) to Application
- Create Function by comparison to FunctionType list
- Simplify LoadConfig() and Init() methods for functions
- Combine methods into Init() method
- Pass relevant data member to Init() method
- Remove all CDataMember references on functions
- ApplicationCore:
- Split ReadParam() method from LoadConfig() method
- Split main configuration into separate files:
- config/ - main config file, general application settings
- definition/ - application definition, e.g. function blocks
- Definition and Address List files specified in config file
- Load address file in address/ branch
- Made DataTree & JSONparser private
- Made Config, Definition & Address branches public
- Removed unnecessary branch references
- Improved event logging
- DataTreeCore:
- Allow GetChFirstChild & GetChElement to create parent branches
with correct type, ie. Object/Array
- Remove unnecessary Create param from GetXxx functions
- Bug fix: Print empty objects/arrays correct, ie. empty brackets
- Bug fix: Adding element at specific index
- Bug fix: Error when get/create string value with "null"
- FunctionCore:
- Type param now set as constant via constructor
- Create empty Handles & Channels objects if none in Config
- SelectableCore:
- Add Queue length parameter to handles for UNIX and TCP sockets
- DeviceCore:
- Bug fix: missing Process() method
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@@ -17,6 +17,12 @@
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//---------------------------------------------------------------------------
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// Function Constructor
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#define TYPE_WATCHDOG "Watchdog"
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CFunctionCore * NewWatchdogCore( const char * Name );
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//---------------------------------------------------------------------------
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class CWatchdogCore : public CSelectableCore
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{
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private:
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@@ -32,17 +38,14 @@ private:
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public:
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// Life Cycle
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CWatchdogCore( const char * pName );
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CWatchdogCore( const char * pName, const char * pType = TYPE_WATCHDOG );
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virtual ~CWatchdogCore();
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// Load Configuration
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virtual bool LoadConfigData();
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// Manually set Configuration
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bool SetInterval( int pPingInterval );
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// Initialisation
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virtual bool Init();
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virtual bool Init( CDataMember * FunctionConfig );
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// Process
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virtual bool Process();
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