Important Update:
- Still testing - Separate Rolling Buffer from PortCore to BufferCore - Implement BufferCore in PortCore - Add additional Rolling Buffer functions for future
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BufferCore.cpp
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329
BufferCore.cpp
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/*
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* BufferCore.cpp
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*
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* Created on: 18 May 2016
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* Author: wentzelc
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*/
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// redA Libraries
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#include "BufferCore.h"
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// Standard C/C++ Libraries
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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//---------------------------------------------------------------------------
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CBuffer::CBuffer( int BufferSize ) : BufSize( BufferSize )
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{
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// Create Buffer
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if (BufSize) {
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Buffer = (char *)malloc( BufSize+1 );
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OutBuffer = (char *)malloc( BufSize+1 );
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}
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else {
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Buffer = NULL;
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OutBuffer = NULL;
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}
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// Set pointers
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BufStart = 0;
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BufEnd = 0;
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BufLen = 0;
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}
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//---------------------------------------------------------------------------
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CBuffer::~CBuffer()
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{
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// Destroy Buffer
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if (Buffer) {
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free( Buffer );
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}
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if (OutBuffer) {
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free( OutBuffer );
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}
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}
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//---------------------------------------------------------------------------
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// Over write existing buffer with new data
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int CBuffer::Set( char * Data, int Len )
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{
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// Validate data
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if (!Data || !Len)
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return 0;
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if (Len <= BufSize) {
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memcpy( Buffer, Data, Len );
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BufStart = 0;
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BufEnd = Len;
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BufLen = Len;
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}
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else {
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memcpy( Buffer, &Data[Len-BufSize], BufSize );
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BufStart = 0;
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BufEnd = 0;
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BufLen = BufSize;
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}
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return BufLen;
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}
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//---------------------------------------------------------------------------
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// Return "stitched" buffer data in temporary buffer
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int CBuffer::Get( char ** Data, int MaxLen )
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{
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int BytesReturned = 0;
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// Check if any data
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if (!BufLen || !MaxLen) {
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*Data = NULL;
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return 0;
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}
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// Validate MaxLen
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if ((MaxLen == -1) || (MaxLen > BufSize)) {
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MaxLen = BufSize;
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}
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BytesReturned = (MaxLen > BufLen)? BufLen : MaxLen;
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// Copy Data from Buffer
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if (BufStart + BytesReturned < BufSize) {
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memcpy( OutBuffer, &Buffer[BufStart], BytesReturned );
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}
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else {
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memcpy( OutBuffer, &Buffer[BufStart], BufSize-BufStart ); // Copy from end of buffer
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memcpy( &OutBuffer[BufSize-BufStart], Buffer, (BytesReturned-(BufSize-BufStart)) ); // Copy rollover from start of buffer
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}
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OutBuffer[BytesReturned] = 0;
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// Return Temp buffer
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*Data = OutBuffer;
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return BytesReturned;
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}
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//---------------------------------------------------------------------------
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int CBuffer::Clear( int ClearLen )
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{
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int BytesCleared;
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// Validate ClearLen
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BytesCleared = (ClearLen > BufSize)? BufSize : ClearLen;
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// Update Buffer pointers
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if (BufStart + BytesCleared < BufSize) {
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BufStart += BytesCleared;
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} else {
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BufStart = (BytesCleared-(BufSize-BufStart)); // Copy roll-over from start of buffer
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}
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BufLen -= BytesCleared;
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return BytesCleared;
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}
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//---------------------------------------------------------------------------
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int CBuffer::Reset()
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{
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int BytesCleared = 0;
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// Clear all data
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BytesCleared = BufLen;
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BufStart = 0;
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BufEnd = 0;
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BufLen = 0;
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return BytesCleared;
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}
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//---------------------------------------------------------------------------
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// Add bytes to end of buffer
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// Return "stitched" buffer data in temporary buffer
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int CBuffer::Push( char * Data, int Len )
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{
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int BytesPushed = 0;
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int TotalPushed = 0;
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int BufRemain = 0;
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int DataRemain = Len;
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// Check if buffer created
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if (!BufSize) {
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return 0;
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}
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// Read Data into buffer
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while (TotalPushed < Len)
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{
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// Read from file descriptor
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BufRemain = BufSize - BufEnd;
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BytesPushed = ((BufRemain > DataRemain)? DataRemain : BufRemain);
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memcpy( &Buffer[BufEnd], &Data[TotalPushed], BytesPushed );
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// Update Data Pointers
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TotalPushed += BytesPushed;
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DataRemain -= BytesPushed;
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// Update Buffer Pointers
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BufLen += BytesPushed;
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BufEnd += BytesPushed;
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if (BufEnd >= BufSize) {
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// Rolling over end of buffer, start at beginning
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BufEnd = 0;
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}
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if (BufLen > BufSize) {
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// Head is caught up with tail, move tail up
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BufLen = BufSize;
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BufStart = BufEnd;
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}
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}
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return TotalPushed;
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}
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//---------------------------------------------------------------------------
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// Read first-in bytes from buffer
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// Return "stitched" buffer data in temporary buffer
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int CBuffer::Pop( char ** Data, int MaxLen )
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{
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int BytesWritten = 0;
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// Read data
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BytesWritten = Get( Data, MaxLen );
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// Clear bytes
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Clear( BytesWritten );
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// Return temp buffer
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return BytesWritten;
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}
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//---------------------------------------------------------------------------
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// Read File descriptor directly into rolling buffer
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int CBuffer::ReadFD( int Handle, int MaxRead )
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{
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int BytesRead = 0;
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int TotalRead = 0;
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int BufRemain = 0;
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int DataRemain = 0;
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// Check if buffer created
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if (!BufSize) {
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return 0;
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}
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// Read file descriptor into buffer
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DataRemain = (MaxRead == -1)? BufSize : MaxRead;
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while (DataRemain)
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{
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// Read from file descriptor
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BufRemain = BufSize - BufEnd;
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BytesRead = read( Handle, &Buffer[BufEnd], ((BufRemain > DataRemain)? DataRemain : BufRemain) );
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if (BytesRead <= 0)
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break;
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// Update Buffer Pointers
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DataRemain -= BytesRead;
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TotalRead += BytesRead;
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BufLen += BytesRead;
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BufEnd += BytesRead;
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if (BufEnd >= BufSize) {
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// Rolling over end of buffer, start at beginning
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BufEnd = 0;
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}
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if (BufLen > BufSize) {
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// Head is caught up with tail, move tail up
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BufLen = BufSize;
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BufStart = BufEnd;
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}
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}
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return TotalRead;
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}
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//---------------------------------------------------------------------------
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// Write given number of bytes directly from buffer to File descriptor
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int CBuffer::WriteFD( int Handle, int MaxLen )
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{
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int BytesWritten = 0;
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int TotalWritten = 0;
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int BufRemain = 0;
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int DataRemain = 0;
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// Check if buffer created
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if (!BufSize) {
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return 0;
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}
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// Read Data into buffer
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DataRemain = (MaxLen == -1)? BufLen : MaxLen;
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while ((TotalWritten < MaxLen) && (BufLen > 0))
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{
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// Read from file descriptor
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BufRemain = BufSize - BufStart;
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BytesWritten = write( Handle, &Buffer[BufStart], ((BufRemain > DataRemain)? DataRemain : BufRemain) );
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if (BytesWritten <= 0)
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break;
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// Update Data Pointers
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TotalWritten += BytesWritten;
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DataRemain -= BytesWritten;
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// Update Buffer Pointers
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BufLen -= BytesWritten;
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BufStart += BytesWritten;
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if (BufStart >= BufSize) {
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// Rolling over end of buffer, start at beginning
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BufStart = 0;
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}
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}
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return TotalWritten;
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}
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//---------------------------------------------------------------------------
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// Return specific character for current rolling data
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char CBuffer::GetChar( int Pos )
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{
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if (!BufLen) {
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return 0;
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}
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else if (BufStart + Pos < BufSize) {
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return Buffer[ BufStart+Pos ];
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}
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else {
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return Buffer[ BufStart+Pos-BufSize ];
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}
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}
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//---------------------------------------------------------------------------
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// Look for first occureance of character in buffer
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bool CBuffer::FindChar( char SearchChar, int &Pos )
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{
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char * CheckPos;
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char * Limit;
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// Check if buffer exists
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if (!BufLen) {
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return false;
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}
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// Search for char
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Pos = 0;
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CheckPos = &Buffer[BufStart];
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Limit = &Buffer[BufSize-1];
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while (Pos < BufLen)
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{
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if (*CheckPos == SearchChar)
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return true;
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// Next char
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Pos++;
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if (CheckPos == Limit) {
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CheckPos = Buffer; // Roll-over, Start at beginning of buffer
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} else {
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CheckPos++;
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}
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}
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return false;
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}
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//---------------------------------------------------------------------------
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