Major Update:

- DataTreeCore:
  - Merge TDataMember and CDataTree into => CDataMember
  - Each node, incl root is now CDataMember object
  - Modified function to not require BaseMember (Object is basemember)
  - Split/duplicat most functions to require, or not require child path
  - Added isNull/Object/Array/Sting() etc methods
  - Many other methods removed or restructured
- Updated DataTree usage in: JSONparseCore,
  ApplicationCore, FunctionCore, SelectableCore, WatchdogCore
This commit is contained in:
Charl Wentzel
2018-11-17 19:10:59 +02:00
parent d36bf3230b
commit f2a1ca950a
10 changed files with 472 additions and 488 deletions

View File

@@ -20,77 +20,94 @@ typedef enum { jtNull = 0, jtBool = 1, jtInt = 2, jtFloat = 3, jtString = 4, jtA
//---------------------------------------------------------------------------
// Structure prototypes
typedef struct SDataMember TDataMember;
// One Config Members
struct SDataMember
class CDataMember
{
char * Name;
unsigned short NameLen;
EDataType Type;
TDataMember * FirstChild;
char * Value;
unsigned short Len;
TDataMember * Parent;
TDataMember * Prev;
TDataMember * Next;
};
CDataMember * FirstChild;
CDataMember * LastChild;
//---------------------------------------------------------------------------
class CDataTree
{
private:
TDataMember * RootMember;
CDataMember * Parent;
CDataMember * PrevPeer;
CDataMember * NextPeer;
// Manage Members
TDataMember * CreateMember( TDataMember * Parent, TDataMember * PrevChild, const char * Name, const int Len = -1 );
bool DestroyMember( TDataMember ** Member );
bool DestroyValue( TDataMember * Member );
// Find Member
TDataMember * GetRootMember() { return RootMember; };
TDataMember ** GetMemberPtr( TDataMember * BaseMember, const char * Path, bool Create, TDataMember ** Parent = NULL );
CDataMember * CreateChild( const char * Name, const int Len = -1 );
// Set Member value
bool SetValue( TDataMember * Member, EDataType Type, const char * Value = NULL, int Len = -1 );
bool SetValuePtr( TDataMember * Member, EDataType Type, char * Value, int Len );
bool SetValue( EDataType Type, const char * Value = NULL, int Len = -1 );
public:
CDataTree();
~CDataTree();
CDataMember( const char * pName = NULL, const int pLen = -1 );
CDataMember( CDataMember * pParent, const char * pName = NULL, const int pLen = -1 );
~CDataMember();
EDataType GetType( TDataMember * BaseMember, const char * Path );
TDataMember * GetMember( TDataMember * BaseMember, const char * Path, bool Create = false );
EDataType GetType() { return Type; };
EDataType GetType( const char * Path );
TDataMember * GetIndexChild( TDataMember * Parent, const int Index );
TDataMember * GetFirstChild( TDataMember * Parent, const char * Path, bool Create = false );
inline bool isNull() { return (Type == jtNull); };
inline bool isBool() { return (Type == jtBool); };
inline bool isInt() { return (Type == jtInt); };
inline bool isFloat() { return (Type == jtFloat); };
inline bool isString() { return (Type == jtString); };
inline bool isArray() { return (Type == jtArray); };
inline bool isObject() { return (Type == jtObject); };
inline TDataMember * GetParent( TDataMember * Child ) { return ((Child)? Child->Parent : NULL); };
inline TDataMember * GetFirstChild( TDataMember * Parent ) { return ((Parent)? Parent->FirstChild : NULL); };
inline TDataMember * GetPrevChild( TDataMember * Child ) { return ((Child)? Child->Prev : NULL); };
inline TDataMember * GetNextChild( TDataMember * Child ) { return ((Child)? Child->Next : NULL); };
const char * GetName() { return Name; };
const char * GetName( const char * Path );
const char * GetStr( TDataMember * BaseMember, const char * Path, const char * Default = NULL, bool Create = false );
const char * GetStr( TDataMember * BaseMember, const char * Path, int &Len, const char * Default = NULL, bool Create = false );
const int GetLen( TDataMember * BaseMember, const char * Path );
const long GetInt( TDataMember * BaseMember, const char * Path, long Default = 0, bool Create = false, const char * Mask = NULL );
const double GetFloat( TDataMember * BaseMember, const char * Path, double Default = 0.0, bool Create = false, const char * Mask = NULL );
const bool GetBool( TDataMember * BaseMember, const char * Path, bool Default = false, bool Create = false );
const int GetLen() { return Len; };
const int GetLen( const char * Path );
bool SetObject( TDataMember * BaseMember, const char * Path );
bool SetArray( TDataMember * BaseMember, const char * Path );
bool SetStr( TDataMember * BaseMember, const char * Path, const char * Value = NULL, const int Len = -1 ); // Use Len param if Value contains NULL values
bool SetInt( TDataMember * BaseMember, const char * Path, const long Value, const char * Mask = NULL );
bool SetFloat( TDataMember * BaseMember, const char * Path, const double Value, const char * Mask = NULL );
bool SetBool( TDataMember * BaseMember, const char * Path, const bool Value );
bool SetNull( TDataMember * BaseMember, const char * Path );
CDataMember * GetMember( const char * Path, bool Create = false );
CDataMember * GetFirstChild( const char * Path );
CDataMember * GetElement( const char * Path, const int Index );
bool Delete( TDataMember * BaseMember, const char * Path );
bool DeleteAll();
inline CDataMember * GetFirstChild() { return FirstChild; };
inline CDataMember * GetElement( const int Index ) { return GetElement( NULL, Index ); };
inline CDataMember * GetParent() { return Parent; };
inline CDataMember * GetPrevPeer() { return PrevPeer; };
inline CDataMember * GetNextPeer() { return NextPeer; };
const char * GetChildStr( const char * Path, const char * Default = NULL, bool Create = false );
const char * GetChildStr( const char * Path, int &Len, const char * Default = NULL, bool Create = false );
const bool GetChildBool( const char * Path, bool Default = false, bool Create = false );
const long GetChildInt( const char * Path, long Default = 0, bool Create = false, const char * Mask = NULL );
const double GetChildFloat( const char * Path, double Default = 0.0, bool Create = false, const char * Mask = NULL );
inline const char * GetStr( const char * Default = NULL, bool Create = false ) { return GetChildStr( NULL, Default, Create ); };
inline const char * GetStr( int &Len, const char * Default = NULL, bool Create = false ) { return GetChildStr( NULL, Len, Default, Create ); };
inline const bool GetBool( bool Default = false, bool Create = false ) { return GetChildBool( NULL, Default, Create ); };
inline const long GetInt( long Default = 0, bool Create = false, const char * Mask = NULL ) { return GetChildInt( NULL, Default, Create, Mask ); };
inline const double GetFloat( double Default = 0.0, bool Create = false, const char * Mask = NULL ) { return GetChildFloat( NULL, Default, Create, Mask ); };
bool SetChildBool( const char * Path, const bool Value );
bool SetChildInt( const char * Path, const long Value, const char * Mask = NULL );
bool SetChildFloat( const char * Path, const double Value, const char * Mask = NULL );
bool SetChildStr( const char * Path, const char * Value = NULL, const int Len = -1 ); // Use Len param if Value contains NULL values
inline bool SetBool( const bool Value ) { return SetChildBool( NULL, Value ); };
inline bool SetInt( const long Value, const char * Mask = NULL ) { return SetChildInt( NULL, Value, Mask ); };
inline bool SetFloat( const double Value, const char * Mask = NULL ) { return SetChildFloat( NULL, Value, Mask ); };
inline bool SetStr( const char * Value = NULL, const int Len = -1 ) { return SetChildStr( NULL, Value, Len ); };
bool SetChildNull( const char * Path );
bool SetChildObject( const char * Path );
bool SetChildArray( const char * Path );
inline bool SetNull() { return SetChildNull( NULL ); };
inline bool SetObject() { return SetChildObject( NULL ); };
inline bool SetArray() { return SetChildArray( NULL ); };
bool Clear();
bool Delete( const char * Path );
friend class CJSONparse;
};