/* * SelectableCore.h * * Created on: 13 May 2016 * Author: wentzelc */ #ifndef REDACORE_SELECTABLECORE_H_ #define REDACORE_SELECTABLECORE_H_ // Standard C/C++ Libraries #include #include #include // redA Libraries #include "FunctionCore.h" //--------------------------------------------------------------------------- // Types required for connections typedef enum { ctNone = 0, ctPort = 1, ctForkPipe = 2, ctServer = 3, ctRemoteClient = 4, ctClient = 5 } EConnectType; const char ConnectTypeName[][15] = { "None", "Port", "ForkPipe", "Server", "RemoteClient", "Client" }; typedef enum { csNone = 0, csWaitingtoOpen = 1, csOpen = 2, csDataWaiting = 3, csClosed = 4, csFailed = 5 } EConnectState; const char ConnectStateName[][15] = { "None", "WaitingToOpen", "Open", "DataWaiting", "Closed", "Failed" }; //--------------------------------------------------------------------------- // Defines required to configure port #define NO_PARITY 0 #define ODD_PARITY 1 #define EVEN_PARITY 2 #define MARK_PARITY 3 #define SPACE_PARITY 4 #define NO_FLOWCTRL 0 #define HW_FLOWCTRL 1 #define SW_FLOWCTRL 2 //--------------------------------------------------------------------------- // Previews typedef struct SSelectHandle TSelectHandle; typedef struct SHandle THandle; class CSelect; class CSelectableCore; //--------------------------------------------------------------------------- // List of Handles for Select Object struct SSelectHandle { // File Descriptor int FD; bool Read; bool Write; // Event Object CSelectableCore * Function; // List TSelectHandle * Next; }; //--------------------------------------------------------------------------- // List or Handles for Selectable Function Object struct SHandle { // Description char * Name; EConnectType Type; // Type specific parameters char * Path; // Port (file)name or Exec path pid_t ChildPID; // Forked child PID char * Address; // Socket IP address int PortNo; // Socket port no bool KeepAlive; // Socket keep alive // State int FD; EConnectState State; bool Auto; // Buffers CBuffer * InBuffer; CBuffer * OutBuffer; // Input Markers char * InMarker; int InMarkerLen; // Input Timer timeval InStart; long InTimeout; // millisecs // Reopen Timer timeval ReopenStart; long ReopenTimeout; // millisecs // List / Tree TChannel * Channel; THandle * Parent; THandle * Next; }; //--------------------------------------------------------------------------- class CSelect { protected: // List TSelectHandle * FirstHandle; // Select Variables fd_set ReadTestFDS; fd_set WriteTestFDS; fd_set ReadFDS; fd_set WriteFDS; // Configuration int MaxFD; timeval Timeout; // Output CLogCore * Log; EDebugLevel DebugLevel; public: // Life Cycle CSelect( long SelectTimeout, CLogCore * pLog, EDebugLevel DebugLevel ); ~CSelect(); // Manage FDs void Clear(); void Add( int FD, bool Read, bool Write, CSelectableCore * Function = NULL); void Remove( int FD, bool Read, bool Write ); // Testing FDs bool Test(); bool Check( int FD, bool &Read, bool &Write ); }; //--------------------------------------------------------------------------- class CSelectableCore : public CFunctionCore { protected: // FDs THandle * FirstHandle; // Select interface CSelect * Select; // Managing File Handles bool RemoveHandle( THandle * Handle ); bool DestroyHandle( THandle * Handle ); // Get Parameters inline int GetFD( const char * HandleName ) { THandle * Handle = GetHandle( HandleName ); return ((Handle)? Handle->FD : -1); }; inline EConnectType GetType( const char * HandleName ) { THandle * Handle = GetHandle( HandleName ); return ((Handle)? Handle->Type : ctNone); }; inline EConnectState GetState( const char * HandleName ) { THandle * Handle = GetHandle( HandleName ); return ((Handle)? Handle->State : csNone); }; // Port Operations virtual int OpenPort( THandle * Handle ); // ForkPipe Operations virtual int OpenForkPipe( THandle * Handle ); // Socket Operations virtual int OpenServerSocket( THandle * Handle ); virtual int OpenRemoteClientSocket( THandle * Handle ); virtual int OpenClientSocket( THandle * Handle ); // Mutual Operations virtual int Open( THandle * Handle ); virtual bool Close( THandle * Handle, bool CloseChildren = false ); virtual bool Read( THandle * Handle ); virtual bool Write( THandle * Handle ); int ReadFromFD( int FD, char * Data, int MaxLen ); int WriteToFD( int FD, const char * Data, int Len, bool Force ); // Buffer operations virtual bool ProcessBuffer( THandle * Handle, bool Force ); // Specific operations bool BuildArgs( const char * ExecPath, int &Count, char * Args[] ); public: // Life Cycle CSelectableCore( const char * Name, CSelect * Selector, CLogCore * pLog, EDebugLevel pDebugLevel, int pOuputDisplay ); ~CSelectableCore(); // Finding Handles inline THandle * GetHandle( const char * HandleName ) { if (!HandleName) return NULL; THandle * Handle = FirstHandle; while ( Handle && strcmp( HandleName, Handle->Name )) Handle = Handle->Next; return Handle; } inline THandle * GetHandle( int FD ) { if (FD < 0) return NULL; THandle * Handle = FirstHandle; while ( Handle && (FD != Handle->FD)) Handle = Handle->Next; return Handle; } // Configuration THandle * CreateHandle( const char * HandleName, bool CreateChannel ); bool SetAutoManage( THandle * Handle, bool AutoManage, int ReopenTime = 0 ); bool SetBuffers( THandle * Handle, int InBufSize, int OutBufSize, int InTimeout, const char * InMarker, int InMarkerLen ); bool SerialConfig( THandle * Handle, int Baud, short DataBits, short StopBits, short Parity, short FlowCtrl, int Wait ); // File Interface bool SetPortHandle( THandle * Handle, const char * FileName ); bool SetForkPipeHandle( THandle * Handle, const char * ExecPath ); bool SetSocketHandle( THandle * Handle, EConnectType Type, const char * Address, const int PortNo, bool KeepAlive ); bool ClearHandle( THandle * Handle ); // FD operations inline virtual int Open( const char * HandleName ) { return (Open( GetHandle( HandleName ))); }; inline virtual bool Close( const char * HandleName, bool CloseChildren = false ) { return (Close( GetHandle( HandleName ), CloseChildren )); }; inline virtual bool Close( int FD, bool CloseChildren = false ) { return (Close( GetHandle( FD ), CloseChildren )); }; inline virtual bool Read( const char * HandleName ) { return (Read( GetHandle( HandleName ))); }; inline virtual bool Read( int FD ) { return (Read( GetHandle( FD ))); }; inline virtual bool Write( const char * HandleName ) { return (Write( GetHandle( HandleName ))); }; inline virtual bool Write( int FD ) { return (Write( GetHandle( FD ))); }; // Function Interface virtual int Input( const char *ChannelName, const char * Buffer, int BufLen = -1 ); virtual bool Process(); }; //--------------------------------------------------------------------------- #endif /* REDACORE_SELECTABLECORE_H_ */