- CLiteProtocol: - Set input string on methods to const char * - Simplify checking for verification - Ensure Length parameter can be left out on all methods - Add quick functions for structured commands: To, From, Command - CLogCore: - Use only "\n", not "\r\n" - SignalCore: - Use std::endl instead of "\r\n"
99 lines
5.0 KiB
C++
99 lines
5.0 KiB
C++
/******************************************************
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* Rapid Embedded Development Architecture (redA) *
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* Copyright (C) 2008 RecoSys *
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* -------------- *
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* TLiteProtcol: *
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* Simplified protocol object to allow for fast *
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* communications between componets *
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* *
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* Contents: *
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* CLiteProtocol - Core of simple protocol *
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* *
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******************************************************/
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#ifndef LITE_PROTOCOL_CORE
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#define LITE_PROTOCOL_CORE
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using namespace std;
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// redA Libraries
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/* none */
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// Standard C/C++ Libraries
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#include <unistd.h>
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//---------------------------------------------------------------------------
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// Very Simple Lightweight Protcol
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class CLiteProtocol
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{
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protected:
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// Parameters
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int BufferInc;
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char StartChar;
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char EndChar;
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char Separator;
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char *CommandStr;
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int BufferSize;
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long Length;
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int NoOfParams;
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bool Verified;
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char Error[100];
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int CurrPos;
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int CurrParam;
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// Internal tools
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bool IncCommandStr( int pLength );
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bool UpdateCommandStr();
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bool VerifyStr( const char * pString, int pLength, int &ParamCount, char * pError );
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public:
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// Constructor & Destructor
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CLiteProtocol( int pBufferInc, char pStartChar = 0x02, char pEndChar = 0x03, char pSeparator = 0x00 );
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~CLiteProtocol();
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// Set Command string
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bool ClearCommandStr(); // Set command string to empty
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bool NewCommandStr(); // Create new empty command string with headers (length, param count)
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bool SetCommandStr( const char * pString, int pLength ); // Set complete command string (as received)
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bool AppendCommandStr( char *pString, int &pLength ); // Build up command string in chunks as it is received
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bool VerifyCommandStr(); // Validate received command string
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// Get Command String
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char* GetCommandStr( char ** pString = NULL, int * pLength = NULL ); // Return command string
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int GetCommandLen() { return Length; }; // Return length of command string
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int GetNoOfParams() { return NoOfParams; }; // Returns total number of parameters
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bool isVerified() { return Verified; }; // Returns whether command has been validated
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char* GetError() { return Error; }; // Return reason for not being valid
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// Set Parameters
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bool AppendParam( const char * pString, const int pLength = -1 ); // Add string param to command string
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bool AppendParam( const long pValue ); // Add long param as text to command string
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bool AppendParam( const double pValue, const int pDigits ); // Add real param as text to command string
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// Get Parameters
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bool GotoParam( int ParamNo ); // Reset pointer to specific parameter
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bool NextParam(); // Move pointer to next parameter
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char const * GetParam( char ** pString = NULL, int * pLength = NULL ); // Read parameter at pointer (always text)
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char const * GetParamNo( int ParamNo, char ** pString = NULL, int * pLength = NULL ); // Get total no of parameters in command string
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// Create & Read Structured Command string
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bool CreateCommand( char const * From, char const * To, char const * Command ); // Create new command string with core params: To, From & Command
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bool ReadCommand( char ** From, char ** To, char ** Command, int * DataParams,
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int * FromLen = NULL, int * ToLen = NULL, int * CommandLen = NULL ); // Read core parameters from structured command: To, From & Command
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// Read structured Command string
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inline int GetNoOfDataParams() { return (NoOfParams - 3); }; // Return number for data (additional) params
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inline bool GotoDataParam( int ParamNo ) { return (GotoParam( ParamNo+3 )); }; // Goto specific data (additional) param
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inline char const * GetDataParamNo( int ParamNo, char ** pString = NULL, int * pLength = NULL ) { // Read specific data param (by number)
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return (GetParamNo( ParamNo+3, pString, pLength ));
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};
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};
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#endif /* LITE_PROTOCOL_CORE */
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