- Implement new ApplicationCore:
- Manage Tools: Log, DataTree, JSONparser & Selector
- Load configuration, Manage FunctionBlocks
- FunctionCore & dirived classes, SignalCore:
- affects: SelectableCore, DeviceCore, FileCore, WatchdogCore
- Do not pass Log()
- Define and pass Type
- Update/reduce included headers
- Use ProcessName and Application global vars
- Get Log, DataTree from Application
- Use virtual Init() function to set must have Channels/Handles
- DataTreeCore:
- Bug fix: Check if child members exist and destroy in SetValuePtr()
- Add method GetFirstChild with BaseMember & Path
- Bug fix: do not use RootMember if no Parent in GetChildxxx() methods
- SignalCore, SelectCore:
- Use Application->Log()
- FunctionCore:
- Add itself to Application (function list)
- Add parameter: LinkConfigMember, Type
- Use virtual LoadConfigData() to configure from DataTree
- Rename methods: LoadConfig() -> InitConfig(),
InitLogging() -> SetLogParam(), SetDebugLevel() -> SetLogLevel()
- Add method: GetType(), LoadChannelLinkData(), InitChannelLinks()
- Modify LinkIn/OutputChannel() to use name for InFunction, not pointer
- SelectableCore & Dirived classes:
- Affects DeviceCore & WatchdogClient
- Rename parameter: Select -> Selector, BaseMember -> ConfigMember
- Get Selector from Application->Selector
- Change Handles JSON structure from Array to Key:Value pairs
- Bug fix: check if Selector exist during Input()
- Bug fix: do not set PortNo if not exist
147 lines
4.3 KiB
C++
147 lines
4.3 KiB
C++
/*
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* FunctionCore.h
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*
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* Created on: 18 May 2016
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* Author: wentzelc
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*/
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#ifndef REDACORE_FUNCTIONCORE_H_
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#define REDACORE_FUNCTIONCORE_H_
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// redA Libraries
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#include "LogCore.h"
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#include "BufferCore.h"
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#include "DataTreeCore.h"
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// Standard C/C++ Libraries
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#include <string.h>
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#include <sys/time.h>
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//---------------------------------------------------------------------------
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// Preview
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typedef struct SChannel TChannel;
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typedef struct SChannelLink TChannelLink;
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class CFunctionCore;
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//---------------------------------------------------------------------------
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struct SChannel
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{
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char * Name;
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TChannelLink * FirstInput;
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TChannelLink * FirstOutput;
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bool InputEnabled;
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bool OutputEnabled;
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TChannel * Next;
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};
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//---------------------------------------------------------------------------
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struct SChannelLink
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{
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CFunctionCore * Function;
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char * Name;
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SChannelLink * Next;
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};
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//---------------------------------------------------------------------------
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class CFunctionCore
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{
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protected:
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// Function Definition
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char * Name;
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char * Type;
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// Configuration
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CDataTree * DataTree;
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TDataMember * ConfigMember;
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TDataMember * LinkConfigMember;
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// Channels
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TChannel * FirstChannel;
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// Output
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CLogCore * Log;
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EDebugLevel LogLevel;
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int LogOutput;
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// Manage Channel
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inline TChannel * GetChannel( const char * Name ) {
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if (!Name) return NULL;
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TChannel * Channel = FirstChannel;
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while (Channel && strcmp( Name, Channel->Name ))
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Channel = Channel->Next;
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return Channel;
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}
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// Load configuration
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virtual bool LoadConfigData();
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virtual bool LoadChannelLinkData();
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// Manual Data Input/Output
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virtual int Output( const TChannel * Channel, const char * Data, int Len );
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public:
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// Life cycle
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CFunctionCore( const char * pName, const char * Type );
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virtual ~CFunctionCore();
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// Load Configuration
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virtual bool Init();
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bool InitConfig( const char * pConfigPath );
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bool InitConfig( TDataMember * pConfigMember );
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bool InitChannelLinks( const char * pLinkConfigPath );
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bool InitChannelLinks( TDataMember *pLinkConfigMember );
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// Set Parameters Manually
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bool SetLogParam( EDebugLevel pDebugLevel, int pOutputDisplay );
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bool SetLogLevel( EDebugLevel pDebugLevel );
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// Miscellaneous
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inline const char * GetName() { return Name; };
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inline const char * GetType() { return Type; };
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// Manage Channels
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virtual TChannel * AddChannel( const char * ChannelName, const bool pInputEnable = true, const bool pOutputEnabled = true );
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inline bool SetChannelOutEnable( const char * ChannelName, const bool pOutputEnable ) {
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TChannel * Channel = GetChannel( ChannelName );
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if (!Channel) return false;
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Channel->OutputEnabled = pOutputEnable;
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return true;
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}
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inline bool SetChannelInEnable( const char * ChannelName, const bool pInputEnable ) {
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TChannel * Channel = GetChannel( ChannelName );
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if (!Channel) return false;
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Channel->InputEnabled = pInputEnable;
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return true;
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}
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inline bool isInputEnabled( const char * ChannelName ) {
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TChannel * Channel = GetChannel( ChannelName );
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return ((Channel)? Channel->InputEnabled : false);
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}
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inline bool isOutputEnabled( const char * ChannelName ) {
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TChannel * Channel = GetChannel( ChannelName );
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return ((Channel)? Channel->OutputEnabled : false);
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}
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// Manual Data Input/Output
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virtual int Input( const char * ChannelName, const char * Data, int MaxLen = -1 );
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virtual int Output( const char * ChannelName, const char * Data, int Len = -1 );
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// Automated Data Input/Output
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virtual bool LinkInputChannel( const char * ChannelName, const char * OutFunctionName, const char * OutChannelName, bool Bidirectional );
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virtual bool LinkOutputChannel( const char * ChannelName, const char * InFunctionName, const char * InChannelName, bool Bidirectional );
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virtual bool Process() = 0;
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};
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//---------------------------------------------------------------------------
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#endif /* REDACORE_FUNCTIONCORE_H_ */
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