Files
redAcore/SelectableCore.h
Charl Wentzel dcfbd85efa Major Update:
- Merged SelectCore and PortCore into new SelectableCore
  Single well integrated Class
- Rename SelectCore.h to SelectableCore.h
- Create new TFileHandle structure for Ports/Sockets
- Moved buffer and Input Timeout from FunctionCore to TFileHandle
- Moved Read, Write and ProcessBuffer from FunctionCore to TFileHandle
Bug Fixes:
- malloc correct size for names
- Calculate MaxFD correctly when closing FDs
2016-05-23 14:35:15 +02:00

177 lines
5.6 KiB
C++

/*
* Select.h
*
* Created on: 13 May 2016
* Author: wentzelc
*/
#ifndef REDACORE_SELECTABLECORE_H_
#define REDACORE_SELECTABLECORE_H_
// redA Libraries
#include "FunctionCore.h"
// Standard C/C++ Libraries
#include <string.h>
//---------------------------------------------------------------------------
// Types required for connections
typedef enum { ctNone = 0, ctPort = 1, ctServer = 2, ctRemoteClient = 3, ctClient = 4 } EConnectType;
const char ConnectTypeName[][15] = { "None", "Port", "Server", "RemoteClient", "Client" };
typedef enum { csNone = 0, csWaitingtoOpen = 1, csOpen = 2, csDataWaiting = 3, csClosed = 4, csFailed = 5 } EConnectState;
const char ConnectStateName[][15] = { "None", "WaitingToOpen", "Open", "DataWaiting", "Closed", "Failed" };
//---------------------------------------------------------------------------
// Defines required to configure port
#define NO_PARITY 0
#define ODD_PARITY 1
#define EVEN_PARITY 2
#define MARK_PARITY 3
#define SPACE_PARITY 4
#define NO_FLOWCTRL 0
#define HW_FLOWCTRL 1
#define SW_FLOWCTRL 2
//---------------------------------------------------------------------------
void SelectConfig( long Timeout );
void SelectClear();
void SelectAdd( int FD, bool Read, bool Write );
void SelectRemove( int FD, bool Read, bool Write );
bool SelectTest();
bool SelectCheck( int FD, bool &Read, bool &Write );
//---------------------------------------------------------------------------
typedef struct SHandle THandle;
struct SHandle {
// Description
char * Name;
EConnectType Type;
char * FileName;
char * Address;
int PortNo;
bool KeepAlive;
int FD;
EConnectState State;
// Buffers
CBuffer * InBuffer;
CBuffer * OutBuffer;
// Input Markers
char * InMarker;
int InMarkerLen;
// Input Timer
timeval InStart;
long InTimeout; // millisecs
THandle * Parent;
THandle * Next;
};
//---------------------------------------------------------------------------
class CSelectableCore : public CFunctionCore
{
protected:
// Device Interfaces
THandle * FirstHandle;
// Managing File Handles
bool RemoveHandle( THandle * Handle );
bool DestroyHandle( THandle * Handle );
// Finding files
inline THandle * GetHandle( const char * HandleName )
{
if (!HandleName) return NULL;
THandle * Handle = FirstHandle;
while ( Handle && strcmp( HandleName, Handle->Name ))
Handle = Handle->Next;
return Handle;
}
inline THandle * GetHandle( int FD )
{
if (FD < 0) return NULL;
THandle * Handle = FirstHandle;
while ( Handle && (FD != Handle->FD))
Handle = Handle->Next;
return Handle;
}
// Port Operations
virtual int OpenPort( THandle * Handle );
// Socket Operations
virtual int OpenServerSocket( THandle * Handle );
//virtual int OpenRemoteClientSocket( THandle * Handle );
virtual int OpenClientSocket( THandle * Handle );
// Mutual Operations
virtual bool Close( THandle * Handle, bool CloseChildren = false );
virtual bool Read( THandle * Handle );
virtual bool Write( THandle * Handle );
int WriteToFD( int FD, const char * Data, int Len );
// Buffer operations
virtual bool ProcessBuffer( THandle * Handle, bool Force );
public:
// Life Cycle
CSelectableCore( const char * Name );
~CSelectableCore();
// Configuration
THandle * CreateHandle( const char * HandleName );
bool SetBuffers( const char * HandleName, int InBufSize, int OutBufSize, int InTimeout, const char * InMarker, int InMarkerLen );
bool SerialConfig( const char * HandleName, int Baud, short DataBits, short StopBits, short Parity, short FlowCtrl, int Wait );
// Device Interface
bool SetPortHandle( const char * HandleName, const char * FileName );
bool SetSocketHandle( const char * HandleName, EConnectType Type, const char * Address, const int PortNo, bool KeepAlive );
bool ClearHandle( const char * HandleName );
virtual int Open( const char * HandleName );
virtual int OpenRemoteClientSocket( THandle * Handle );
virtual bool Close( const char * HandleName, bool CloseChildren = false ) { return (Close( GetHandle( HandleName ), CloseChildren )); };
virtual bool Close( int FD, bool CloseChildren = false ) { return (Close( GetHandle( FD ), CloseChildren )); };
virtual bool Read( const char * HandleName ) { return (Read( GetHandle( HandleName ))); };
virtual bool Read( int FD ) { return (Read( GetHandle( FD ))); };
virtual bool Write( const char * HandleName ) { return (Write( GetHandle( HandleName ))); };
virtual bool Write( int FD ) { return (Write( GetHandle( FD ))); };
inline int GetFD( const char * HandleName ) {
THandle * Handle = GetHandle( HandleName );
return ((Handle)? Handle->FD : -1);
};
inline EConnectType GetType( const char * HandleName ) {
THandle * Handle = GetHandle( HandleName );
return ((Handle)? Handle->Type : ctNone);
};
inline EConnectState GetState( const char * HandleName ) {
THandle * Handle = GetHandle( HandleName );
return ((Handle)? Handle->State : csNone);
};
// Function Interface
virtual int Input( int FD, const char * Buffer, int BufLen );
virtual bool Process();
};
//---------------------------------------------------------------------------
#endif /* REDACORE_SELECTABLECORE_H_ */