Files
redAcore/FunctionCore.h
Charl Wentzel bde14a13da Major Update:
- FunctionCore
  - Replace Channel->Ready with Channel->State (off/waiting/ready)
  - Add Function reference to Handle
- SelectableBare/Core:
  - Implement async address resolve with event handling
    - Create ResolveHandler() signal handler (friend) function
  - Change Create/Remove/DestroyHandle() methods to virtual methods
    - Move socket specific code to SelectableCore
  - Rename ChangeState() to virtual HandleState()
  - Move ClearHandle() from SelectableBare -> SelectableCore
  - Implement new/delete from THandle
  - Set max TCP SYN count on connect
2019-06-09 22:05:27 +02:00

140 lines
4.4 KiB
C++

/*
* FunctionCore.h
*
* Created on: 18 May 2016
* Author: wentzelc
*/
#ifndef REDACORE_FUNCTIONCORE_H_
#define REDACORE_FUNCTIONCORE_H_
// Standard C/C++ Libraries
#include <string.h>
// redA Libraries
#include "LogCore.h"
#include "DataTreeCore.h"
//---------------------------------------------------------------------------
// Enumarate Types
typedef enum { CH_off = 0, CH_wait = 1, CH_ready = 2 } EChannelState;
const char ChannelStateName[][15] = { "Off", "Waiting", "Ready" };
//---------------------------------------------------------------------------
// Preview
typedef struct SChannel TChannel;
typedef struct SChannelLink TChannelLink;
class CFunctionCore;
//---------------------------------------------------------------------------
struct SChannel
{
char * Name = NULL;
char * Ref = NULL;
TChannelLink * FirstLink = NULL; // List of channels linked for input/output
EChannelState State = CH_off; // Channel ready to receive input
TChannel * Next = NULL;
};
//---------------------------------------------------------------------------
struct SChannelLink
{
CFunctionCore * Function = NULL;
TChannel * Channel = NULL;
bool Input = false;
bool Output = false;
SChannelLink * Next = NULL;
};
//---------------------------------------------------------------------------
// Function Constructor
#define TYPE_FUNCTION "Function"
//CFunctionCore * NewFunctionCore( const char * Name );
//---------------------------------------------------------------------------
class CFunctionCore
{
protected:
// Function Definition
const char * Type = NULL;
char * Name = NULL;
bool WaitToTerminate = false;
// JSON Config
CDataMember * Config = NULL;
// Channels
TChannel * FirstChannel = NULL;
// Logging
CLogCore * Log = NULL;
EDebugLevel LogLevel = dlNone;
int LogOutput = loNone;
// Manage Channel
inline TChannel * GetChannel( const char * pName ) {
if (!pName) return NULL;
TChannel * Channel = FirstChannel;
while (Channel && strcmp( pName, Channel->Name ))
Channel = Channel->Next;
return Channel;
}
inline TChannelLink * GetLinkChannel( TChannel * Channel, const char * LinkRef ) {
if (!Channel || !LinkRef ) return NULL;
SChannelLink * LinkChannel = Channel->FirstLink;
while (LinkChannel && strcmp( LinkRef, LinkChannel->Channel->Ref ))
LinkChannel = LinkChannel->Next;
return LinkChannel;
}
// Data Input/Output
virtual int Output( const TChannel * Channel, const char * TargetRef, const bool SourceRef, const char * Data, int Len, int OutputFormat = loNone );
public:
// Life cycle
CFunctionCore( const char * pName, const char * pType = TYPE_FUNCTION );
virtual ~CFunctionCore();
// Load Configuration
virtual bool Init( CDataMember * FunctionConfig );
virtual bool InitChannelLinks( CDataMember *LinkConfig );
// Set Parameters Manually
bool SetLogParam( EDebugLevel pDebugLevel, int pOutputDisplay );
bool SetLogLevel( EDebugLevel pDebugLevel );
// Miscellaneous
inline const char * GetName() { return Name; };
inline const char * GetType() { return Type; };
// Manage Channels
virtual TChannel * AddChannel( const char * ChannelName, const EChannelState State );
virtual bool SetChannelState( TChannel * Channel, const EChannelState State );
virtual bool ChannelStateEvent( TChannel * Channel, const char * SourceRef, const EChannelState State );
// Pushing Data Output -> Input
virtual int Output( const char * ChannelName, const char * TargetRef, const bool SourceRef, const char * Data, int Len = -1 );
virtual int Input( const char * ChannelName, const char * SourceRef, const char * Data, int Len = -1 );
// Automated Data Input/Output
virtual bool LinkChannel( const char * ChannelName, const char * LinkFunctionName, const char * LinkChannelName, bool Input, bool Output );
virtual bool Process() = 0;
friend class CApplication;
};
//---------------------------------------------------------------------------
#endif /* REDACORE_FUNCTIONCORE_H_ */